fix the bug of pooling layer output shape mismatch
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@ -38,7 +38,7 @@ class Pool2d : public Operation {
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Pool2d(Graph* graph, PoolType type, PadType padding,
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Pool2d(Graph* graph, PoolType type, PadType padding,
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const std::array<uint32_t, 2>& ksize,
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const std::array<uint32_t, 2>& ksize,
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const std::array<uint32_t, 2>& stride,
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const std::array<uint32_t, 2>& stride,
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RoundType round_type = RoundType::CEILING);
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RoundType round_type = RoundType::FLOOR);
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protected:
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protected:
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const PoolType type_;
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const PoolType type_;
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