113 lines
3.8 KiB
C++
113 lines
3.8 KiB
C++
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#include <verilated.h>
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#include <memory>
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#include "Vtop.h"
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double sc_time_stamp() { return 0; }
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int main(int argc, char** argv, char** env) {
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// Prevent unused variable warnings
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if (false && argc && argv && env) {
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}
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// Create logs/ directory in case we have traces to put under it
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Verilated::mkdir("logs");
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// Construct a VerilatedContext to hold simulation time, etc.
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// Multiple modules (made later below with Vtop) may share the same
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// context to share time, or modules may have different contexts if
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// they should be independent from each other.
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// Using unique_ptr is similar to
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// "VerilatedContext* contextp = new VerilatedContext" then deleting at end.
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const std::unique_ptr<VerilatedContext> contextp{new VerilatedContext};
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// Set debug level, 0 is off, 9 is highest presently used
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// May be overridden by commandArgs argument parsing
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contextp->debug(0);
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// Randomization reset policy
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// May be overridden by commandArgs argument parsing
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contextp->randReset(2);
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// Verilator must compute traced signals
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contextp->traceEverOn(true);
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// Pass arguments so Verilated code can see them, e.g. $value$plusargs
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// This needs to be called before you create any model
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contextp->commandArgs(argc, argv);
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// Construct the Verilated model, from Vtop.h generated from Verilating
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// "top.v". Using unique_ptr is similar to "Vtop* top = new Vtop" then
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// deleting at end. "TOP" will be the hierarchical name of the module.
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const std::unique_ptr<Vtop> top{new Vtop{contextp.get(), "TOP"}};
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// Set Vtop's input signals
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top->reset_l = !0;
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top->clk = 0;
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top->in_small = 1;
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top->in_quad = 0x1234;
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top->in_wide[0] = 0x11111111;
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top->in_wide[1] = 0x22222222;
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top->in_wide[2] = 0x3;
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uint64_t steps = 1000;
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// Simulate until $finish
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while (!contextp->gotFinish() && steps) {
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// Historical note, before Verilator 4.200 Verilated::gotFinish()
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// was used above in place of contextp->gotFinish().
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// Most of the contextp-> calls can use Verilated:: calls instead;
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// the Verilated:: versions simply assume there's a single context
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// being used (per thread). It's faster and clearer to use the
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// newer contextp-> versions.
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contextp->timeInc(1); // 1 timeprecision period passes...
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// Historical note, before Verilator 4.200 a sc_time_stamp()
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// function was required instead of using timeInc. Once timeInc()
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// is called (with non-zero), the Verilated libraries assume the
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// new API, and sc_time_stamp() will no longer work.
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// Toggle a fast (time/2 period) clock
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top->clk = !top->clk;
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// Toggle control signals on an edge that doesn't correspond
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// to where the controls are sampled; in this example we do
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// this only on a negedge of clk, because we know
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// reset is not sampled there.
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if (!top->clk) {
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if (contextp->time() > 1 && contextp->time() < 10) {
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top->reset_l = !1; // Assert reset
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} else {
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top->reset_l = !0; // Deassert reset
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}
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// Assign some other inputs
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top->in_quad += 0x12;
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}
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// Evaluate model
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// (If you have multiple models being simulated in the same
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// timestep then instead of eval(), call eval_step() on each, then
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// eval_end_step() on each. See the manual.)
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top->eval();
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// Read outputs
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// VL_PRINTF("[%" PRId64 "] clk=%x rstl=%x iquad=%" PRIx64 " -> oquad=%" PRIx64
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// " owide=%x_%08x_%08x\n",
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// contextp->time(), top->clk, top->reset_l, top->in_quad,
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// top->out_quad, top->out_wide[2], top->out_wide[1],
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// top->out_wide[0]);
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steps--;
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}
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// Final model cleanup
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top->final();
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// Coverage analysis (calling write only after the test is known to pass)
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#if VM_COVERAGE
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Verilated::mkdir("logs");
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contextp->coveragep()->write("logs/coverage.dat");
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#endif
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return 0;
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}
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