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10 Commits

Author SHA1 Message Date
Hrvoje Cavrak d78bcd4638 Fix screensaver issue with rapid movement. 2024-12-04 20:00:13 +01:00
Hrvoje Čavrak fa4ccdfeae
Merge pull request #181 from eltariel/relative-jitter
Use relative mouse reports for jitter screensaver mode
2024-12-04 18:31:48 +01:00
Ellie T 85089fee11 Use relative mouse reports for jitter screensaver mode 2024-12-04 20:08:48 +11:00
Hrvoje Čavrak cbb98e4a88
Merge pull request #179 from eltariel/macos-screen-switch
Tweak macos screen switch helper
2024-11-27 20:08:08 +01:00
Hrvoje Čavrak 99399030f2
Update mouse.c
Removing duplicate lines.
2024-11-27 20:07:24 +01:00
Ellie T ff70bdafb5 Tweak macos screen switch helper
- Increase relative mouse movement to over one screen pixel in most
  resolutions
- Extract MacOS desktop switch helper to its own function
- Clean up unused parameters in top-level desktop switch
2024-11-27 21:51:19 +11:00
Hrvoje Cavrak 92baf1a2f2 Fixing usage_max. 2024-11-25 22:30:15 +01:00
Hrvoje Cavrak 79fd4068b6 Tweak Readme 2024-11-25 21:27:05 +01:00
Hrvoje Cavrak d345b11da5 Fix oshw logo #2 2024-11-25 21:17:34 +01:00
Hrvoje Cavrak 7c0fa3e20a Fix oshw logo 2024-11-25 21:16:18 +01:00
8 changed files with 85 additions and 78 deletions

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@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.6)
## Version Configuration
set(VERSION_MAJOR 00)
set(VERSION_MINOR 161)
set(VERSION_MINOR 162)
## Release Type Selection
option(DH_DEBUG "Build a debug version" OFF)

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@ -10,7 +10,7 @@ All I wanted was a way to use a keyboard shortcut to quickly switch outputs, pai
## Features
- Completely **free and open source**
- Completely **[free and open source](https://certification.oshwa.org/de000149.html)**
- No noticeable delay when switching
- Simply drag the mouse pointer between computers
- No software installed
@ -19,9 +19,9 @@ All I wanted was a way to use a keyboard shortcut to quickly switch outputs, pai
- Full Galvanic isolation between your outputs
- Works with Linux, macOS and Windows
![Image](img/oshw.svg){width=240}
[Proudly certified](https://certification.oshwa.org/de000149.html) by the Open Source Hardware Association (oshwa.org)
[User Manual](user-manual.pdf) is now available
![Image](img/oshw.svg)
------
## How it works
@ -53,9 +53,6 @@ It also remembers the LED state for each computer, so you can pick up exactly ho
![Image](img/demo-typing.gif)
## User Manual
To help you set up, configure and program the board available [read the manual provided here](user-manual.pdf).
## How to build
To avoid version mismatch and reported path issues when building, as well as to save you from having to download a large SDK, the project now bundles minimal pico sdk and tinyusb.

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After

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@ -39,7 +39,7 @@ void _get_border_position(device_t *state, border_size_t *border) {
border->top = state->pointer_y;
}
void _screensaver_set(device_t *state, bool value) {
void _screensaver_set(device_t *state, uint8_t value) {
if (CURRENT_BOARD_IS_ACTIVE_OUTPUT)
state->config.output[BOARD_ROLE].screensaver.mode = value;
else
@ -123,12 +123,18 @@ void mouse_zoom_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
/* When pressed, enables the screensaver on active output */
void enable_screensaver_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
_screensaver_set(state, true);
uint8_t desired_mode = state->config.output[BOARD_ROLE].screensaver.mode;
/* If the user explicitly asks for screensaver to be active, ignore config and turn it on */
if (desired_mode == DISABLED)
desired_mode = PONG;
_screensaver_set(state, desired_mode);
}
/* When pressed, disables the screensaver on active output */
void disable_screensaver_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
_screensaver_set(state, false);
_screensaver_set(state, DISABLED);
}
/* Put the device into a special configuration mode */

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@ -206,9 +206,10 @@ enum screen_pos_e {
};
enum screensaver_mode_e {
DISABLED = 0,
PONG = 1,
JITTER = 2,
DISABLED = 0,
PONG = 1,
JITTER = 2,
MAX_SS_VAL = JITTER,
};
#define ITF_NUM_HID 0

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@ -66,7 +66,7 @@
HID_COLLECTION ( HID_COLLECTION_PHYSICAL ) ,\
HID_USAGE_PAGE ( HID_USAGE_PAGE_BUTTON ) ,\
HID_USAGE_MIN ( 1 ) ,\
HID_USAGE_MAX ( 5 ) ,\
HID_USAGE_MAX ( 8 ) ,\
HID_LOGICAL_MIN ( 0 ) ,\
HID_LOGICAL_MAX ( 1 ) ,\
\

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@ -17,6 +17,9 @@
#include "main.h"
#define MACOS_SWITCH_MOVE_X 10
#define MACOS_SWITCH_MOVE_COUNT 5
/* Move mouse coordinate 'position' by 'offset', but don't fall off the screen */
int32_t move_and_keep_on_screen(int position, int offset) {
/* Lowest we can go is 0 */
@ -122,7 +125,7 @@ int16_t scale_y_coordinate(int screen_from, int screen_to, device_t *state) {
}
void switch_screen(
device_t *state, output_t *output, int new_x, int output_from, int output_to, int direction) {
device_t *state, output_t *output, int output_to, int direction) {
uint8_t *mouse_park_pos = &state->config.output[state->active_output].mouse_park_pos;
int16_t mouse_y = (*mouse_park_pos == 0) ? MIN_SCREEN_COORD : /* Top */
@ -137,17 +140,21 @@ void switch_screen(
state->pointer_y = scale_y_coordinate(output->number, 1 - output->number, state);
}
void switch_desktop(device_t *state, output_t *output, int new_index, int direction) {
void switch_desktop_macos(device_t *state, int direction) {
/* Fix for MACOS: Send relative mouse movement here, one or two pixels in the
direction of movement, BEFORE absolute report sets X to 0 */
mouse_report_t move_relative_one
= {.x = (direction == LEFT) ? -5 : 5, .mode = RELATIVE};
uint16_t move = (direction == LEFT) ? -MACOS_SWITCH_MOVE_X : MACOS_SWITCH_MOVE_X;
mouse_report_t move_relative_one = {.x = move, .mode = RELATIVE};
/* Once doesn't seem reliable enough, do it a few times */
for (int i = 0; i < MACOS_SWITCH_MOVE_COUNT; i++)
output_mouse_report(&move_relative_one, state);
}
void switch_desktop(device_t *state, output_t *output, int new_index, int direction) {
switch (output->os) {
case MACOS:
/* Once doesn't seem reliable enough, do it a few times */
for (int i = 0; i < 5; i++)
output_mouse_report(&move_relative_one, state);
switch_desktop_macos(state, direction);
break;
case WINDOWS:
@ -199,7 +206,7 @@ void check_screen_switch(const mouse_values_t *values, device_t *state) {
if (state->mouse_buttons)
return;
switch_screen(state, output, new_x, state->active_output, 1 - state->active_output, direction);
switch_screen(state, output, 1 - state->active_output, direction);
}
/* If here, this output has multiple desktops and we are not on the main one */
else

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@ -59,22 +59,51 @@ void usb_host_task(device_t *state) {
tuh_task();
}
mouse_report_t *screensaver_pong(device_t *state) {
static mouse_report_t report = {0};
static int dx = 20, dy = 25;
/* Check if we are bouncing off the walls and reverse direction in that case. */
if (report.x + dx < MIN_SCREEN_COORD || report.x + dx > MAX_SCREEN_COORD)
dx = -dx;
if (report.y + dy < MIN_SCREEN_COORD || report.y + dy > MAX_SCREEN_COORD)
dy = -dy;
report.x += dx;
report.y += dy;
return &report;
}
mouse_report_t *screensaver_jitter(device_t *state) {
const int16_t jitter_distance = 2;
static mouse_report_t report = {
.y = jitter_distance,
.mode = RELATIVE,
};
report.y = -report.y;
return &report;
}
/* Have something fun and entertaining when idle. */
void screensaver_task(device_t *state) {
const int mouse_move_delay = 5000;
const uint32_t delays[] = {
0, /* DISABLED, unused index 0 */
5000, /* PONG, move mouse every 5 ms for a high framerate */
10000000, /* JITTER, once every 10 sec is more than enough */
};
static int last_pointer_move = 0;
screensaver_t *screensaver = &state->config.output[BOARD_ROLE].screensaver;
uint64_t inactivity_period = time_us_64() - state->last_activity[BOARD_ROLE];
static mouse_report_t report = {0};
static int last_pointer_move = 0;
static int dx = 20, dy = 25, jitter = 1;
/* If we're not enabled, nothing to do here. */
if (screensaver->mode == DISABLED)
return;
/* System is still not idle for long enough to activate or we've been running for too long */
if (inactivity_period < screensaver->idle_time_us)
/* System is still not idle for long enough to activate or screensaver mode is not supported */
if (inactivity_period < screensaver->idle_time_us || screensaver->mode > MAX_SS_VAL)
return;
/* We exceeded the maximum permitted screensaver runtime */
@ -87,32 +116,25 @@ void screensaver_task(device_t *state) {
return;
/* We're active! Now check if it's time to move the cursor yet. */
if ((time_us_32()) - last_pointer_move < mouse_move_delay)
if (time_us_32() - last_pointer_move < delays[screensaver->mode])
return;
mouse_report_t *report;
switch (screensaver->mode) {
case PONG:
/* Check if we are bouncing off the walls and reverse direction in that case. */
if (report.x + dx < MIN_SCREEN_COORD || report.x + dx > MAX_SCREEN_COORD)
dx = -dx;
if (report.y + dy < MIN_SCREEN_COORD || report.y + dy > MAX_SCREEN_COORD)
dy = -dy;
report.x += dx;
report.y += dy;
report = screensaver_pong(state);
break;
case JITTER:
report.x = state->pointer_x + jitter;
report.y = state->pointer_y + jitter;
jitter = -jitter;
report = screensaver_jitter(state);
break;
default:
return;
}
/* Move mouse pointer */
queue_mouse_report(&report, state);
queue_mouse_report(report, state);
/* Update timer of the last pointer move */
last_pointer_move = time_us_32();