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3 Commits

Author SHA1 Message Date
Colin 922494beb2 Delete unuse functions. 2024-12-08 16:06:00 +08:00
Hrvoje Cavrak 8aa5bf508b Fix #183 and address the change suggested by #184.
Minor bugfix, properly determine when switching screens is needed.
2024-12-08 16:04:52 +08:00
Hrvoje Cavrak f841035c09 Refactoring some function names (#182) 2024-12-08 16:04:29 +08:00
12 changed files with 446 additions and 427 deletions

View File

@ -15,14 +15,14 @@ const config_t default_config = {
},
.screen_count = 1,
.screen_index = 1,
.os = OUTPUT_A_OS,
// .os = OUTPUT_A_OS,
.pos = RIGHT,
.screensaver = {
.mode = SCREENSAVER_A_MODE,
.only_if_inactive = SCREENSAVER_A_ONLY_IF_INACTIVE,
.idle_time_us = SCREENSAVER_A_IDLE_TIME_SEC * 1000000,
.max_time_us = SCREENSAVER_A_MAX_TIME_SEC * 1000000,
}
// .screensaver = {
// .mode = SCREENSAVER_A_MODE,
// .only_if_inactive = SCREENSAVER_A_ONLY_IF_INACTIVE,
// .idle_time_us = SCREENSAVER_A_IDLE_TIME_SEC * 1000000,
// .max_time_us = SCREENSAVER_A_MAX_TIME_SEC * 1000000,
// }
},
.output[OUTPUT_B] =
{
@ -35,14 +35,14 @@ const config_t default_config = {
},
.screen_count = 1,
.screen_index = 1,
.os = OUTPUT_B_OS,
// .os = OUTPUT_B_OS,
.pos = LEFT,
.screensaver = {
.mode = SCREENSAVER_B_MODE,
.only_if_inactive = SCREENSAVER_B_ONLY_IF_INACTIVE,
.idle_time_us = SCREENSAVER_B_IDLE_TIME_SEC * 1000000,
.max_time_us = SCREENSAVER_B_MAX_TIME_SEC * 1000000,
}
// .screensaver = {
// .mode = SCREENSAVER_B_MODE,
// .only_if_inactive = SCREENSAVER_B_ONLY_IF_INACTIVE,
// .idle_time_us = SCREENSAVER_B_IDLE_TIME_SEC * 1000000,
// .max_time_us = SCREENSAVER_B_MAX_TIME_SEC * 1000000,
// }
},
.enforce_ports = ENFORCE_PORTS,
.force_kbd_boot_protocol = ENFORCE_KEYBOARD_BOOT_PROTOCOL,

View File

@ -24,11 +24,11 @@
/* This is the main hotkey for switching outputs */
void output_toggle_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
/* If switching explicitly disabled, return immediately */
if (state->switch_lock)
return;
// if (state->switch_lock)
// return;
state->active_output ^= 1;
switch_output(state, state->active_output);
set_active_output(state, state->active_output);
};
void _get_border_position(device_t *state, border_size_t *border) {
@ -39,115 +39,115 @@ void _get_border_position(device_t *state, border_size_t *border) {
border->top = state->pointer_y;
}
void _screensaver_set(device_t *state, uint8_t value) {
if (CURRENT_BOARD_IS_ACTIVE_OUTPUT)
state->config.output[BOARD_ROLE].screensaver.mode = value;
else
send_value(value, SCREENSAVER_MSG);
};
// void _screensaver_set(device_t *state, uint8_t value) {
// if (CURRENT_BOARD_IS_ACTIVE_OUTPUT)
// state->config.output[BOARD_ROLE].screensaver.mode = value;
// else
// send_value(value, SCREENSAVER_MSG);
// };
/* This key combo records switch y top coordinate for different-size monitors */
void screen_border_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
border_size_t *border = &state->config.output[state->active_output].border;
if (CURRENT_BOARD_IS_ACTIVE_OUTPUT) {
_get_border_position(state, border);
save_config(state);
}
// /* This key combo records switch y top coordinate for different-size monitors */
// void screen_border_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
// border_size_t *border = &state->config.output[state->active_output].border;
// if (CURRENT_BOARD_IS_ACTIVE_OUTPUT) {
// _get_border_position(state, border);
// save_config(state);
// }
queue_packet((uint8_t *)border, SYNC_BORDERS_MSG, sizeof(border_size_t));
};
// queue_packet((uint8_t *)border, SYNC_BORDERS_MSG, sizeof(border_size_t));
// };
/* This key combo puts board A in firmware upgrade mode */
void fw_upgrade_hotkey_handler_A(device_t *state, hid_keyboard_report_t *report) {
reset_usb_boot(1 << PICO_DEFAULT_LED_PIN, 0);
};
// /* This key combo puts board A in firmware upgrade mode */
// void fw_upgrade_hotkey_handler_A(device_t *state, hid_keyboard_report_t *report) {
// reset_usb_boot(1 << PICO_DEFAULT_LED_PIN, 0);
// };
/* This key combo puts board B in firmware upgrade mode */
void fw_upgrade_hotkey_handler_B(device_t *state, hid_keyboard_report_t *report) {
send_value(ENABLE, FIRMWARE_UPGRADE_MSG);
};
// /* This key combo puts board B in firmware upgrade mode */
// void fw_upgrade_hotkey_handler_B(device_t *state, hid_keyboard_report_t *report) {
// send_value(ENABLE, FIRMWARE_UPGRADE_MSG);
// };
/* This key combo prevents mouse from switching outputs */
void switchlock_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
state->switch_lock ^= 1;
send_value(state->switch_lock, SWITCH_LOCK_MSG);
}
// /* This key combo prevents mouse from switching outputs */
// void switchlock_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
// state->switch_lock ^= 1;
// send_value(state->switch_lock, SWITCH_LOCK_MSG);
// }
/* This key combo toggles gaming mode */
void toggle_gaming_mode_handler(device_t *state, hid_keyboard_report_t *report) {
state->gaming_mode ^= 1;
send_value(state->gaming_mode, GAMING_MODE_MSG);
};
// /* This key combo toggles gaming mode */
// void toggle_gaming_mode_handler(device_t *state, hid_keyboard_report_t *report) {
// state->gaming_mode ^= 1;
// send_value(state->gaming_mode, GAMING_MODE_MSG);
// };
/* This key combo locks both outputs simultaneously */
void screenlock_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
hid_keyboard_report_t lock_report = {0}, release_keys = {0};
// /* This key combo locks both outputs simultaneously */
// void screenlock_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
// hid_keyboard_report_t lock_report = {0}, release_keys = {0};
for (int out = 0; out < NUM_SCREENS; out++) {
switch (state->config.output[out].os) {
case WINDOWS:
case LINUX:
lock_report.modifier = KEYBOARD_MODIFIER_LEFTGUI;
lock_report.keycode[0] = HID_KEY_L;
break;
case MACOS:
lock_report.modifier = KEYBOARD_MODIFIER_LEFTCTRL | KEYBOARD_MODIFIER_LEFTGUI;
lock_report.keycode[0] = HID_KEY_Q;
break;
default:
break;
}
// for (int out = 0; out < NUM_SCREENS; out++) {
// switch (state->config.output[out].os) {
// case WINDOWS:
// case LINUX:
// lock_report.modifier = KEYBOARD_MODIFIER_LEFTGUI;
// lock_report.keycode[0] = HID_KEY_L;
// break;
// case MACOS:
// lock_report.modifier = KEYBOARD_MODIFIER_LEFTCTRL | KEYBOARD_MODIFIER_LEFTGUI;
// lock_report.keycode[0] = HID_KEY_Q;
// break;
// default:
// break;
// }
if (BOARD_ROLE == out) {
queue_kbd_report(&lock_report, state);
release_all_keys(state);
} else {
queue_packet((uint8_t *)&lock_report, KEYBOARD_REPORT_MSG, KBD_REPORT_LENGTH);
queue_packet((uint8_t *)&release_keys, KEYBOARD_REPORT_MSG, KBD_REPORT_LENGTH);
}
}
}
// if (BOARD_ROLE == out) {
// queue_kbd_report(&lock_report, state);
// release_all_keys(state);
// } else {
// queue_packet((uint8_t *)&lock_report, KEYBOARD_REPORT_MSG, KBD_REPORT_LENGTH);
// queue_packet((uint8_t *)&release_keys, KEYBOARD_REPORT_MSG, KBD_REPORT_LENGTH);
// }
// }
// }
/* When pressed, erases stored config in flash and loads defaults on both boards */
void wipe_config_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
wipe_config();
load_config(state);
send_value(ENABLE, WIPE_CONFIG_MSG);
}
// /* When pressed, erases stored config in flash and loads defaults on both boards */
// void wipe_config_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
// wipe_config();
// load_config(state);
// send_value(ENABLE, WIPE_CONFIG_MSG);
// }
/* When pressed, toggles the current mouse zoom mode state */
void mouse_zoom_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
state->mouse_zoom ^= 1;
send_value(state->mouse_zoom, MOUSE_ZOOM_MSG);
};
// /* When pressed, toggles the current mouse zoom mode state */
// void mouse_zoom_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
// state->mouse_zoom ^= 1;
// send_value(state->mouse_zoom, MOUSE_ZOOM_MSG);
// };
/* When pressed, enables the screensaver on active output */
void enable_screensaver_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
uint8_t desired_mode = state->config.output[BOARD_ROLE].screensaver.mode;
// /* When pressed, enables the screensaver on active output */
// void enable_screensaver_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
// uint8_t desired_mode = state->config.output[BOARD_ROLE].screensaver.mode;
/* If the user explicitly asks for screensaver to be active, ignore config and turn it on */
if (desired_mode == DISABLED)
desired_mode = PONG;
// /* If the user explicitly asks for screensaver to be active, ignore config and turn it on */
// if (desired_mode == DISABLED)
// desired_mode = PONG;
_screensaver_set(state, desired_mode);
}
// _screensaver_set(state, desired_mode);
// }
/* When pressed, disables the screensaver on active output */
void disable_screensaver_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
_screensaver_set(state, DISABLED);
}
// /* When pressed, disables the screensaver on active output */
// void disable_screensaver_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
// _screensaver_set(state, DISABLED);
// }
/* Put the device into a special configuration mode */
void config_enable_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
/* If config mode is already active, skip this and reboot to return to normal mode */
if (!state->config_mode_active) {
watchdog_hw->scratch[5] = MAGIC_WORD_1;
watchdog_hw->scratch[6] = MAGIC_WORD_2;
}
// /* Put the device into a special configuration mode */
// void config_enable_hotkey_handler(device_t *state, hid_keyboard_report_t *report) {
// /* If config mode is already active, skip this and reboot to return to normal mode */
// if (!state->config_mode_active) {
// watchdog_hw->scratch[5] = MAGIC_WORD_1;
// watchdog_hw->scratch[6] = MAGIC_WORD_2;
// }
release_all_keys(state);
state->reboot_requested = true;
};
// release_all_keys(state);
// state->reboot_requested = true;
// };
/**==================================================== *
@ -181,15 +181,15 @@ void handle_output_select_msg(uart_packet_t *packet, device_t *state) {
restore_leds(state);
}
/* On firmware upgrade message, reboot into the BOOTSEL fw upgrade mode */
void handle_fw_upgrade_msg(uart_packet_t *packet, device_t *state) {
reset_usb_boot(1 << PICO_DEFAULT_LED_PIN, 0);
}
// /* On firmware upgrade message, reboot into the BOOTSEL fw upgrade mode */
// void handle_fw_upgrade_msg(uart_packet_t *packet, device_t *state) {
// reset_usb_boot(1 << PICO_DEFAULT_LED_PIN, 0);
// }
/* Comply with request to turn mouse zoom mode on/off */
void handle_mouse_zoom_msg(uart_packet_t *packet, device_t *state) {
state->mouse_zoom = packet->data[0];
}
// /* Comply with request to turn mouse zoom mode on/off */
// void handle_mouse_zoom_msg(uart_packet_t *packet, device_t *state) {
// state->mouse_zoom = packet->data[0];
// }
/* Process request to update keyboard LEDs */
void handle_set_report_msg(uart_packet_t *packet, device_t *state) {
@ -201,10 +201,10 @@ void handle_set_report_msg(uart_packet_t *packet, device_t *state) {
restore_leds(state);
}
/* Process request to block mouse from switching, update internal state */
void handle_switch_lock_msg(uart_packet_t *packet, device_t *state) {
state->switch_lock = packet->data[0];
}
// /* Process request to block mouse from switching, update internal state */
// void handle_switch_lock_msg(uart_packet_t *packet, device_t *state) {
// state->switch_lock = packet->data[0];
// }
/* Handle border syncing message that lets the other device know about monitor height offset */
void handle_sync_borders_msg(uart_packet_t *packet, device_t *state) {
@ -224,16 +224,16 @@ void handle_flash_led_msg(uart_packet_t *packet, device_t *state) {
blink_led(state);
}
/* When this message is received, wipe the local flash config */
void handle_wipe_config_msg(uart_packet_t *packet, device_t *state) {
wipe_config();
load_config(state);
}
// /* When this message is received, wipe the local flash config */
// void handle_wipe_config_msg(uart_packet_t *packet, device_t *state) {
// wipe_config();
// load_config(state);
// }
/* Update screensaver state after received message */
void handle_screensaver_msg(uart_packet_t *packet, device_t *state) {
state->config.output[BOARD_ROLE].screensaver.mode = packet->data[0];
}
// /* Update screensaver state after received message */
// void handle_screensaver_msg(uart_packet_t *packet, device_t *state) {
// state->config.output[BOARD_ROLE].screensaver.mode = packet->data[0];
// }
/* Process consumer control message */
void handle_consumer_control_msg(uart_packet_t *packet, device_t *state) {
@ -255,10 +255,10 @@ void handle_proxy_msg(uart_packet_t *packet, device_t *state) {
queue_packet(&packet->data[1], (enum packet_type_e)packet->data[0], PACKET_DATA_LENGTH - 1);
}
/* Process relative mouse command */
void handle_toggle_gaming_msg(uart_packet_t *packet, device_t *state) {
state->gaming_mode = packet->data[0];
}
// /* Process relative mouse command */
// void handle_toggle_gaming_msg(uart_packet_t *packet, device_t *state) {
// state->gaming_mode = packet->data[0];
// }
/* Process api communication messages */
void handle_api_msgs(uart_packet_t *packet, device_t *state) {
@ -320,7 +320,7 @@ void handle_response_byte_msg(uart_packet_t *packet, device_t *state) {
uint32_t address = packet->data32[0];
if (address != state->fw.address) {
state->fw.upgrade_in_progress = false;
// state->fw.upgrade_in_progress = false;
state->fw.address = 0;
return;
}
@ -339,23 +339,24 @@ void handle_response_byte_msg(uart_packet_t *packet, device_t *state) {
/* Neeeeeeext byte, please! */
state->fw.address += sizeof(uint32_t);
state->fw.byte_done = true;
// state->fw.byte_done = true;
}
/* Process a request to read a firmware package from flash */
void handle_heartbeat_msg(uart_packet_t *packet, device_t *state) {
uint16_t other_running_version = packet->data16[0];
if (state->fw.upgrade_in_progress)
return;
// if (state->fw.upgrade_in_progress)
// return;
/* If the other board isn't running a newer version, we are done */
if (other_running_version <= state->_running_fw.version)
return;
/* It is? Ok, kick off the firmware upgrade */
state->fw = (fw_upgrade_state_t) {
.upgrade_in_progress = true,
// state->fw = (fw_upgrade_state_t) {
state->fw = () {
// .upgrade_in_progress = true,
.byte_done = true,
.address = 0,
.checksum = 0xffffffff,
@ -368,7 +369,7 @@ void handle_heartbeat_msg(uart_packet_t *packet, device_t *state) {
* ==================================================== */
/* Update output variable, set LED on/off and notify the other board so they are in sync. */
void switch_output(device_t *state, uint8_t new_output) {
void set_active_output(device_t *state, uint8_t new_output) {
state->active_output = new_output;
restore_leds(state);
send_value(new_output, OUTPUT_SELECT_MSG);

View File

@ -52,7 +52,7 @@
#define TOUCH 2
#define MOUSE_BOOT_REPORT_LEN 4
#define MOUSE_ZOOM_SCALING_FACTOR 2
// #define MOUSE_ZOOM_SCALING_FACTOR 2
#define NUM_SCREENS 2 // Will be more in the future
#define CONFIG_MODE_TIMEOUT 300000000 // 5 minutes into the future
@ -116,16 +116,16 @@ enum packet_type_e {
KEYBOARD_REPORT_MSG = 1,
MOUSE_REPORT_MSG = 2,
OUTPUT_SELECT_MSG = 3,
FIRMWARE_UPGRADE_MSG = 4,
MOUSE_ZOOM_MSG = 5,
// FIRMWARE_UPGRADE_MSG = 4,
// MOUSE_ZOOM_MSG = 5,
KBD_SET_REPORT_MSG = 6,
SWITCH_LOCK_MSG = 7,
// SWITCH_LOCK_MSG = 7,
SYNC_BORDERS_MSG = 8,
FLASH_LED_MSG = 9,
WIPE_CONFIG_MSG = 10,
SCREENSAVER_MSG = 11,
// WIPE_CONFIG_MSG = 10,
// SCREENSAVER_MSG = 11,
HEARTBEAT_MSG = 12,
GAMING_MODE_MSG = 13,
// GAMING_MODE_MSG = 13,
CONSUMER_CONTROL_MSG = 14,
SYSTEM_CONTROL_MSG = 15,
SAVE_CONFIG_MSG = 18,
@ -200,17 +200,18 @@ enum os_type_e {
};
enum screen_pos_e {
NONE = 0,
LEFT = 1,
RIGHT = 2,
MIDDLE = 3,
};
enum screensaver_mode_e {
DISABLED = 0,
PONG = 1,
JITTER = 2,
MAX_SS_VAL = JITTER,
};
// enum screensaver_mode_e {
// DISABLED = 0,
// PONG = 1,
// JITTER = 2,
// MAX_SS_VAL = JITTER,
// };
#define ITF_NUM_HID 0
#define ITF_NUM_HID_REL_M 1
@ -223,13 +224,13 @@ typedef struct {
// height
} border_size_t;
/* Define screensaver parameters */
typedef struct {
uint8_t mode;
uint8_t only_if_inactive;
uint64_t idle_time_us;
uint64_t max_time_us;
} screensaver_t;
// /* Define screensaver parameters */
// typedef struct {
// uint8_t mode;
// uint8_t only_if_inactive;
// uint64_t idle_time_us;
// uint64_t max_time_us;
// } screensaver_t;
/* Define output parameters */
typedef struct {
@ -242,7 +243,7 @@ typedef struct {
uint8_t os; // Operating system on this output
uint8_t pos; // Screen position on this output
uint8_t mouse_park_pos; // Where the mouse goes after switch
screensaver_t screensaver; // Screensaver parameters for this output
// screensaver_t screensaver; // Screensaver parameters for this output
} output_t;
/* Data structure defining how configuration is stored */
@ -372,13 +373,13 @@ typedef struct {
typedef enum { IDLE, READING_PACKET, PROCESSING_PACKET } receiver_state_t;
typedef struct {
uint32_t address; // Address we're sending to the other box
uint32_t checksum;
uint16_t version;
bool byte_done; // Has the byte been successfully transferred
bool upgrade_in_progress; // True if firmware transfer from the other box is in progress
} fw_upgrade_state_t;
// typedef struct {
// uint32_t address; // Address we're sending to the other box
// uint32_t checksum;
// uint16_t version;
// bool byte_done; // Has the byte been successfully transferred
// bool upgrade_in_progress; // True if firmware transfer from the other box is in progress
// } fw_upgrade_state_t;
typedef struct {
uint8_t kbd_dev_addr; // Address of the keyboard device
@ -410,7 +411,7 @@ typedef struct {
uint32_t dma_tx_channel; // DMA TX channel we're using to send
/* Firmware */
fw_upgrade_state_t fw; // State of the firmware upgrader
// fw_upgrade_state_t fw; // State of the firmware upgrader
firmware_metadata_t _running_fw; // RAM copy of running fw metadata
bool reboot_requested; // If set, stop updating watchdog
uint64_t config_mode_timer; // Counts how long are we to remain in config mode
@ -422,11 +423,11 @@ typedef struct {
bool keyboard_connected; // True when our keyboard is connected locally
/* Feature flags */
bool mouse_zoom; // True when "mouse zoom" is enabled
bool switch_lock; // True when device is prevented from switching
// bool mouse_zoom; // True when "mouse zoom" is enabled
// bool switch_lock; // True when device is prevented from switching
bool onboard_led_state; // True when LED is ON
bool relative_mouse; // True when relative mouse mode is used
bool gaming_mode; // True when gaming mode is on (relative passthru + lock)
// bool gaming_mode; // True when gaming mode is on (relative passthru + lock)
bool config_mode_active; // True when config mode is active
bool digitizer_active; // True when digitizer Win/Mac workaround is active
@ -509,8 +510,8 @@ void usb_device_task(device_t *);
void kick_watchdog_task(device_t *);
void usb_host_task(device_t *);
void packet_receiver_task(device_t *);
void screensaver_task(device_t *);
void firmware_upgrade_task(device_t *);
// void screensaver_task(device_t *);
// void firmware_upgrade_task(device_t *);
void heartbeat_output_task(device_t *);
void led_blinking_task(device_t *);
@ -519,7 +520,7 @@ void task_scheduler(device_t *, task_t *);
/********* Configuration **********/
void load_config(device_t *);
void save_config(device_t *);
void wipe_config(void);
// void wipe_config(void);
void reset_config_timer(device_t *);
extern const field_map_t api_field_map[];
@ -531,30 +532,30 @@ void queue_cfg_packet(uart_packet_t *, device_t *);
/********* Handlers **********/
void output_toggle_hotkey_handler(device_t *, hid_keyboard_report_t *);
void screen_border_hotkey_handler(device_t *, hid_keyboard_report_t *);
void fw_upgrade_hotkey_handler_A(device_t *, hid_keyboard_report_t *);
void fw_upgrade_hotkey_handler_B(device_t *, hid_keyboard_report_t *);
void mouse_zoom_hotkey_handler(device_t *, hid_keyboard_report_t *);
void all_keys_released_handler(device_t *);
void switchlock_hotkey_handler(device_t *, hid_keyboard_report_t *);
void toggle_gaming_mode_handler(device_t *, hid_keyboard_report_t *);
void screenlock_hotkey_handler(device_t *, hid_keyboard_report_t *);
void output_config_hotkey_handler(device_t *, hid_keyboard_report_t *);
void wipe_config_hotkey_handler(device_t *, hid_keyboard_report_t *);
void config_enable_hotkey_handler(device_t *, hid_keyboard_report_t *);
void enable_screensaver_hotkey_handler(device_t *, hid_keyboard_report_t *);
void disable_screensaver_hotkey_handler(device_t *, hid_keyboard_report_t *);
// void screen_border_hotkey_handler(device_t *, hid_keyboard_report_t *);
// void fw_upgrade_hotkey_handler_A(device_t *, hid_keyboard_report_t *);
// void fw_upgrade_hotkey_handler_B(device_t *, hid_keyboard_report_t *);
// void mouse_zoom_hotkey_handler(device_t *, hid_keyboard_report_t *);
// void all_keys_released_handler(device_t *);
// void switchlock_hotkey_handler(device_t *, hid_keyboard_report_t *);
// void toggle_gaming_mode_handler(device_t *, hid_keyboard_report_t *);
// void screenlock_hotkey_handler(device_t *, hid_keyboard_report_t *);
// void output_config_hotkey_handler(device_t *, hid_keyboard_report_t *);
// void wipe_config_hotkey_handler(device_t *, hid_keyboard_report_t *);
// void config_enable_hotkey_handler(device_t *, hid_keyboard_report_t *);
// void enable_screensaver_hotkey_handler(device_t *, hid_keyboard_report_t *);
// void disable_screensaver_hotkey_handler(device_t *, hid_keyboard_report_t *);
void handle_keyboard_uart_msg(uart_packet_t *, device_t *);
void handle_mouse_abs_uart_msg(uart_packet_t *, device_t *);
void handle_output_select_msg(uart_packet_t *, device_t *);
void handle_mouse_zoom_msg(uart_packet_t *, device_t *);
// void handle_mouse_zoom_msg(uart_packet_t *, device_t *);
void handle_set_report_msg(uart_packet_t *, device_t *);
void handle_switch_lock_msg(uart_packet_t *, device_t *);
// void handle_switch_lock_msg(uart_packet_t *, device_t *);
void handle_sync_borders_msg(uart_packet_t *, device_t *);
void handle_flash_led_msg(uart_packet_t *, device_t *);
void handle_fw_upgrade_msg(uart_packet_t *, device_t *);
void handle_wipe_config_msg(uart_packet_t *, device_t *);
// void handle_fw_upgrade_msg(uart_packet_t *, device_t *);
// void handle_wipe_config_msg(uart_packet_t *, device_t *);
void handle_consumer_control_msg(uart_packet_t *, device_t *);
void handle_read_config_msg(uart_packet_t *, device_t *);
void handle_save_config_msg(uart_packet_t *, device_t *);
@ -567,9 +568,9 @@ void handle_proxy_msg(uart_packet_t *, device_t *);
void handle_api_msgs(uart_packet_t *, device_t *);
void handle_api_read_all_msg(uart_packet_t *, device_t *);
void handle_toggle_gaming_msg(uart_packet_t *, device_t *);
void handle_screensaver_msg(uart_packet_t *, device_t *);
// void handle_screensaver_msg(uart_packet_t *, device_t *);
void switch_output(device_t *, uint8_t);
void set_active_output(device_t *, uint8_t);
/********* Global variables (don't judge) **********/
extern device_t global_state;

View File

@ -36,7 +36,7 @@
*
* */
#define HOTKEY_TOGGLE HID_KEY_CAPS_LOCK
#define HOTKEY_TOGGLE KEYBOARD_MODIFIER_RIGHTSHIFT
/**================================================== *
* ============== Mouse Speed Factor ============== *
@ -113,8 +113,8 @@
*
**/
#define SCREENSAVER_A_MODE DISABLED
#define SCREENSAVER_B_MODE DISABLED
// #define SCREENSAVER_A_MODE DISABLED
// #define SCREENSAVER_B_MODE DISABLED
/**================================================== *
*
@ -123,8 +123,8 @@
*
**/
#define SCREENSAVER_A_IDLE_TIME_SEC 240
#define SCREENSAVER_B_IDLE_TIME_SEC 240
// #define SCREENSAVER_A_IDLE_TIME_SEC 240
// #define SCREENSAVER_B_IDLE_TIME_SEC 240
/**================================================== *
*
@ -133,8 +133,8 @@
*
**/
#define SCREENSAVER_A_MAX_TIME_SEC 0
#define SCREENSAVER_B_MAX_TIME_SEC 0
// #define SCREENSAVER_A_MAX_TIME_SEC 0
// #define SCREENSAVER_B_MAX_TIME_SEC 0
/**================================================== *
*
@ -143,8 +143,8 @@
*
**/
#define SCREENSAVER_A_ONLY_IF_INACTIVE 0
#define SCREENSAVER_B_ONLY_IF_INACTIVE 0
// #define SCREENSAVER_A_ONLY_IF_INACTIVE 0
// #define SCREENSAVER_B_ONLY_IF_INACTIVE 0
/**================================================== *
* ================ Output OS Config =============== *
@ -160,8 +160,8 @@
*
* */
#define OUTPUT_A_OS MACOS
#define OUTPUT_B_OS LINUX
// #define OUTPUT_A_OS MACOS
// #define OUTPUT_B_OS LINUX
/**================================================== *

View File

@ -23,89 +23,89 @@
hotkey_combo_t hotkeys[] = {
/* Main keyboard switching hotkey */
{.modifier = KEYBOARD_MODIFIER_LEFTCTRL,
{.modifier = KEYBOARD_MODIFIER_RIGHTCTRL,
.keys = {HOTKEY_TOGGLE},
.key_count = 1,
.pass_to_os = false,
.action_handler = &output_toggle_hotkey_handler},
.action_handler = &output_toggle_hotkey_handler}};
/* Pressing right ALT + right CTRL toggles the slow mouse mode */
{.modifier = KEYBOARD_MODIFIER_RIGHTALT | KEYBOARD_MODIFIER_RIGHTCTRL,
.keys = {},
.key_count = 0,
.pass_to_os = true,
.acknowledge = true,
.action_handler = &mouse_zoom_hotkey_handler},
// /* Pressing right ALT + right CTRL toggles the slow mouse mode */
// {.modifier = KEYBOARD_MODIFIER_RIGHTALT | KEYBOARD_MODIFIER_RIGHTCTRL,
// .keys = {},
// .key_count = 0,
// .pass_to_os = true,
// .acknowledge = true,
// .action_handler = &mouse_zoom_hotkey_handler},
/* Switch lock */
{.modifier = KEYBOARD_MODIFIER_RIGHTCTRL,
.keys = {HID_KEY_K},
.key_count = 1,
.acknowledge = true,
.action_handler = &switchlock_hotkey_handler},
// /* Switch lock */
// {.modifier = KEYBOARD_MODIFIER_RIGHTCTRL,
// .keys = {HID_KEY_K},
// .key_count = 1,
// .acknowledge = true,
// .action_handler = &switchlock_hotkey_handler},
/* Screen lock */
{.modifier = KEYBOARD_MODIFIER_RIGHTCTRL,
.keys = {HID_KEY_L},
.key_count = 1,
.acknowledge = true,
.action_handler = &screenlock_hotkey_handler},
// /* Screen lock */
// {.modifier = KEYBOARD_MODIFIER_RIGHTCTRL,
// .keys = {HID_KEY_L},
// .key_count = 1,
// .acknowledge = true,
// .action_handler = &screenlock_hotkey_handler},
/* Toggle gaming mode */
{.modifier = KEYBOARD_MODIFIER_LEFTCTRL | KEYBOARD_MODIFIER_RIGHTSHIFT,
.keys = {HID_KEY_G},
.key_count = 1,
.acknowledge = true,
.action_handler = &toggle_gaming_mode_handler},
// /* Toggle gaming mode */
// {.modifier = KEYBOARD_MODIFIER_LEFTCTRL | KEYBOARD_MODIFIER_RIGHTSHIFT,
// .keys = {HID_KEY_G},
// .key_count = 1,
// .acknowledge = true,
// .action_handler = &toggle_gaming_mode_handler},
/* Enable screensaver for active output */
{.modifier = KEYBOARD_MODIFIER_LEFTCTRL | KEYBOARD_MODIFIER_RIGHTSHIFT,
.keys = {HID_KEY_S},
.key_count = 1,
.acknowledge = true,
.action_handler = &enable_screensaver_hotkey_handler},
// /* Enable screensaver for active output */
// {.modifier = KEYBOARD_MODIFIER_LEFTCTRL | KEYBOARD_MODIFIER_RIGHTSHIFT,
// .keys = {HID_KEY_S},
// .key_count = 1,
// .acknowledge = true,
// .action_handler = &enable_screensaver_hotkey_handler},
/* Disable screensaver for active output */
{.modifier = KEYBOARD_MODIFIER_LEFTCTRL | KEYBOARD_MODIFIER_RIGHTSHIFT,
.keys = {HID_KEY_X},
.key_count = 1,
.acknowledge = true,
.action_handler = &disable_screensaver_hotkey_handler},
// /* Disable screensaver for active output */
// {.modifier = KEYBOARD_MODIFIER_LEFTCTRL | KEYBOARD_MODIFIER_RIGHTSHIFT,
// .keys = {HID_KEY_X},
// .key_count = 1,
// .acknowledge = true,
// .action_handler = &disable_screensaver_hotkey_handler},
/* Erase stored config */
{.modifier = KEYBOARD_MODIFIER_RIGHTSHIFT,
.keys = {HID_KEY_F12, HID_KEY_D},
.key_count = 2,
.acknowledge = true,
.action_handler = &wipe_config_hotkey_handler},
// /* Erase stored config */
// {.modifier = KEYBOARD_MODIFIER_RIGHTSHIFT,
// .keys = {HID_KEY_F12, HID_KEY_D},
// .key_count = 2,
// .acknowledge = true,
// .action_handler = &wipe_config_hotkey_handler},
/* Record switch y coordinate */
{.modifier = KEYBOARD_MODIFIER_RIGHTSHIFT,
.keys = {HID_KEY_F12, HID_KEY_Y},
.key_count = 2,
.acknowledge = true,
.action_handler = &screen_border_hotkey_handler},
// /* Record switch y coordinate */
// {.modifier = KEYBOARD_MODIFIER_RIGHTSHIFT,
// .keys = {HID_KEY_F12, HID_KEY_Y},
// .key_count = 2,
// .acknowledge = true,
// .action_handler = &screen_border_hotkey_handler},
/* Switch to configuration mode */
{.modifier = KEYBOARD_MODIFIER_LEFTCTRL | KEYBOARD_MODIFIER_RIGHTSHIFT,
.keys = {HID_KEY_C, HID_KEY_O},
.key_count = 2,
.acknowledge = true,
.action_handler = &config_enable_hotkey_handler},
// /* Switch to configuration mode */
// {.modifier = KEYBOARD_MODIFIER_LEFTCTRL | KEYBOARD_MODIFIER_RIGHTSHIFT,
// .keys = {HID_KEY_C, HID_KEY_O},
// .key_count = 2,
// .acknowledge = true,
// .action_handler = &config_enable_hotkey_handler},
/* Hold down left shift + right shift + F12 + A ==> firmware upgrade mode for board A (kbd) */
{.modifier = KEYBOARD_MODIFIER_RIGHTSHIFT | KEYBOARD_MODIFIER_LEFTSHIFT,
.keys = {HID_KEY_A},
.key_count = 1,
.acknowledge = true,
.action_handler = &fw_upgrade_hotkey_handler_A},
// /* Hold down left shift + right shift + F12 + A ==> firmware upgrade mode for board A (kbd) */
// {.modifier = KEYBOARD_MODIFIER_RIGHTSHIFT | KEYBOARD_MODIFIER_LEFTSHIFT,
// .keys = {HID_KEY_A},
// .key_count = 1,
// .acknowledge = true,
// .action_handler = &fw_upgrade_hotkey_handler_A},
/* Hold down left shift + right shift + F12 + B ==> firmware upgrade mode for board B (mouse) */
{.modifier = KEYBOARD_MODIFIER_RIGHTSHIFT | KEYBOARD_MODIFIER_LEFTSHIFT,
.keys = {HID_KEY_B},
.key_count = 1,
.acknowledge = true,
.action_handler = &fw_upgrade_hotkey_handler_B}};
// /* Hold down left shift + right shift + F12 + B ==> firmware upgrade mode for board B (mouse) */
// {.modifier = KEYBOARD_MODIFIER_RIGHTSHIFT | KEYBOARD_MODIFIER_LEFTSHIFT,
// .keys = {HID_KEY_B},
// .key_count = 1,
// .acknowledge = true,
// .action_handler = &fw_upgrade_hotkey_handler_B}};
/* ============================================================ *
* Detect if any hotkeys were pressed

View File

@ -47,7 +47,7 @@ int main(void) {
initial_setup(device);
// Initial state, A is the default output
switch_output(device, OUTPUT_A);
set_active_output(device, OUTPUT_A);
while (true) {
for (int i = 0; i < NUM_TASKS; i++)
@ -60,8 +60,8 @@ void core1_main() {
[0] = {.exec = &usb_host_task, .frequency = _TOP()}, // .-> USB host task, needs to run as often as possible
[1] = {.exec = &packet_receiver_task, .frequency = _TOP()}, // | Receive data over serial from the other board
[2] = {.exec = &led_blinking_task, .frequency = _HZ(30)}, // | Check if LED needs blinking
[3] = {.exec = &screensaver_task, .frequency = _HZ(120)}, // | Handle "screensaver" movements
[4] = {.exec = &firmware_upgrade_task, .frequency = _HZ(4000)}, // | Send firmware to the other board if needed
// [3] = {.exec = &screensaver_task, .frequency = _HZ(120)}, // | Handle "screensaver" movements
// [4] = {.exec = &firmware_upgrade_task, .frequency = _HZ(4000)}, // | Send firmware to the other board if needed
[5] = {.exec = &heartbeat_output_task, .frequency = _HZ(1)}, // | Output periodic heartbeats
}; // `----- then go back and repeat forever
const int NUM_TASKS = ARRAY_SIZE(tasks_core1);

View File

@ -20,6 +20,17 @@
#define MACOS_SWITCH_MOVE_X 10
#define MACOS_SWITCH_MOVE_COUNT 5
/* Check if our upcoming mouse movement would result in having to switch outputs */
enum screen_pos_e is_screen_switch_needed(int position, int offset) {
if (position + offset < MIN_SCREEN_COORD - global_state.config.jump_treshold)
return LEFT;
if (position + offset > MAX_SCREEN_COORD + global_state.config.jump_treshold)
return RIGHT;
return NONE;
}
/* Move mouse coordinate 'position' by 'offset', but don't fall off the screen */
int32_t move_and_keep_on_screen(int position, int offset) {
/* Lowest we can go is 0 */
@ -63,24 +74,30 @@ int32_t accelerate(int32_t offset) {
return offset * acceleration[6].factor;
}
void update_mouse_position(device_t *state, mouse_values_t *values) {
/* Returns LEFT if need to jump left, RIGHT if right, NONE otherwise */
enum screen_pos_e update_mouse_position(device_t *state, mouse_values_t *values) {
output_t *current = &state->config.output[state->active_output];
uint8_t reduce_speed = 0;
/* Check if we are configured to move slowly */
if (state->mouse_zoom)
reduce_speed = MOUSE_ZOOM_SCALING_FACTOR;
// /* Check if we are configured to move slowly */
// if (state->mouse_zoom)
// reduce_speed = MOUSE_ZOOM_SCALING_FACTOR;
/* Calculate movement */
int offset_x = accelerate(values->move_x) * (current->speed_x >> reduce_speed);
int offset_y = accelerate(values->move_y) * (current->speed_y >> reduce_speed);
/* Determine if our upcoming movement would stay within the screen */
enum screen_pos_e switch_direction = is_screen_switch_needed(state->pointer_x, offset_x);
/* Update movement */
state->pointer_x = move_and_keep_on_screen(state->pointer_x, offset_x);
state->pointer_y = move_and_keep_on_screen(state->pointer_y, offset_y);
/* Update buttons state */
state->mouse_buttons = values->buttons;
return switch_direction;
}
/* If we are active output, queue packet to mouse queue, else send them through UART */
@ -124,7 +141,7 @@ int16_t scale_y_coordinate(int screen_from, int screen_to, device_t *state) {
return ((state->pointer_y - from->border.top) * MAX_SCREEN_COORD) / size_from;
}
void switch_screen(
void switch_to_another_pc(
device_t *state, output_t *output, int output_to, int direction) {
uint8_t *mouse_park_pos = &state->config.output[state->active_output].mouse_park_pos;
@ -135,12 +152,12 @@ void switch_screen(
mouse_report_t hidden_pointer = {.y = mouse_y, .x = MAX_SCREEN_COORD};
output_mouse_report(&hidden_pointer, state);
switch_output(state, output_to);
set_active_output(state, output_to);
state->pointer_x = (direction == LEFT) ? MAX_SCREEN_COORD : MIN_SCREEN_COORD;
state->pointer_y = scale_y_coordinate(output->number, 1 - output->number, state);
}
void switch_desktop_macos(device_t *state, int direction) {
void switch_virtual_desktop_macos(device_t *state, int direction) {
/* Fix for MACOS: Send relative mouse movement here, one or two pixels in the
direction of movement, BEFORE absolute report sets X to 0 */
uint16_t move = (direction == LEFT) ? -MACOS_SWITCH_MOVE_X : MACOS_SWITCH_MOVE_X;
@ -151,10 +168,10 @@ void switch_desktop_macos(device_t *state, int direction) {
output_mouse_report(&move_relative_one, state);
}
void switch_desktop(device_t *state, output_t *output, int new_index, int direction) {
void switch_virtual_desktop(device_t *state, output_t *output, int new_index, int direction) {
switch (output->os) {
case MACOS:
switch_desktop_macos(state, direction);
switch_virtual_desktop_macos(state, direction);
break;
case WINDOWS:
@ -182,22 +199,21 @@ void switch_desktop(device_t *state, output_t *output, int new_index, int direct
'---------' '---------' | '---------' '---------' '---------'
)___( )___( | )___( )___( )___(
*/
void check_screen_switch(const mouse_values_t *values, device_t *state) {
int new_x = state->pointer_x + values->move_x;
void do_screen_switch(device_t *state, int direction) {
output_t *output = &state->config.output[state->active_output];
bool jump_left = new_x < MIN_SCREEN_COORD - state->config.jump_treshold;
bool jump_right = new_x > MAX_SCREEN_COORD + state->config.jump_treshold;
// bool jump_left = new_x < MIN_SCREEN_COORD - state->config.jump_treshold;
// bool jump_right = new_x > MAX_SCREEN_COORD + state->config.jump_treshold;
int direction = jump_left ? LEFT : RIGHT;
// int direction = jump_left ? LEFT : RIGHT;
/* No switching allowed if explicitly disabled or in gaming mode */
if (state->switch_lock || state->gaming_mode)
return;
// /* No switching allowed if explicitly disabled or in gaming mode */
// if (state->switch_lock)
// return;
/* No jump condition met == nothing to do, return */
if (!jump_left && !jump_right)
return;
// if (!jump_left && !jump_right)
// return;
/* We want to jump in the direction of the other computer */
if (output->pos != direction) {
@ -206,16 +222,16 @@ void check_screen_switch(const mouse_values_t *values, device_t *state) {
if (state->mouse_buttons)
return;
switch_screen(state, output, 1 - state->active_output, direction);
switch_to_another_pc(state, output, 1 - state->active_output, direction);
}
/* If here, this output has multiple desktops and we are not on the main one */
else
switch_desktop(state, output, output->screen_index - 1, direction);
switch_virtual_desktop(state, output, output->screen_index - 1, direction);
}
/* We want to jump away from the other computer, only possible if there is another screen to jump to */
else if (output->screen_index < output->screen_count)
switch_desktop(state, output, output->screen_index + 1, direction);
switch_virtual_desktop(state, output, output->screen_index + 1, direction);
}
void extract_report_values(uint8_t *raw_report, device_t *state, mouse_values_t *values, hid_interface_t *iface) {
@ -252,12 +268,12 @@ mouse_report_t create_mouse_report(device_t *state, mouse_values_t *values) {
.mode = ABSOLUTE,
};
/* Workaround for Windows multiple desktops */
if (state->relative_mouse || state->gaming_mode) {
mouse_report.x = values->move_x;
mouse_report.y = values->move_y;
mouse_report.mode = RELATIVE;
}
// /* Workaround for Windows multiple desktops */
// if (state->relative_mouse || state->gaming_mode) {
// mouse_report.x = values->move_x;
// mouse_report.y = values->move_y;
// mouse_report.mode = RELATIVE;
// }
return mouse_report;
}
@ -270,7 +286,7 @@ void process_mouse_report(uint8_t *raw_report, int len, uint8_t itf, hid_interfa
extract_report_values(raw_report, state, &values, iface);
/* Calculate and update mouse pointer movement. */
update_mouse_position(state, &values);
enum screen_pos_e switch_direction = update_mouse_position(state, &values);
/* Create the report for the output PC based on the updated values */
mouse_report_t report = create_mouse_report(state, &values);
@ -278,8 +294,9 @@ void process_mouse_report(uint8_t *raw_report, int len, uint8_t itf, hid_interfa
/* Move the mouse, depending where the output is supposed to go */
output_mouse_report(&report, state);
/* We use the mouse to switch outputs, the logic is in check_screen_switch() */
check_screen_switch(&values, state);
/* We use the mouse to switch outputs, if switch_direction is LEFT or RIGHT */
if (switch_direction != NONE)
do_screen_switch(state, switch_direction);
}
/* ==================================================== *

View File

@ -14,15 +14,15 @@ const field_map_t api_field_map[] = {
{ 13, false, INT32, 4, offsetof(device_t, config.output[0].speed_y) },
{ 14, false, INT32, 4, offsetof(device_t, config.output[0].border.top) },
{ 15, false, INT32, 4, offsetof(device_t, config.output[0].border.bottom) },
{ 16, false, UINT8, 1, offsetof(device_t, config.output[0].os) },
// { 16, false, UINT8, 1, offsetof(device_t, config.output[0].os) },
{ 17, false, UINT8, 1, offsetof(device_t, config.output[0].pos) },
{ 18, false, UINT8, 1, offsetof(device_t, config.output[0].mouse_park_pos) },
{ 19, false, UINT8, 1, offsetof(device_t, config.output[0].screensaver.mode) },
{ 20, false, UINT8, 1, offsetof(device_t, config.output[0].screensaver.only_if_inactive) },
// { 19, false, UINT8, 1, offsetof(device_t, config.output[0].screensaver.mode) },
// { 20, false, UINT8, 1, offsetof(device_t, config.output[0].screensaver.only_if_inactive) },
/* Until we increase the payload size from 8 bytes, clamp to avoid exceeding the field size */
{ 21, false, UINT64, 7, offsetof(device_t, config.output[0].screensaver.idle_time_us) },
{ 22, false, UINT64, 7, offsetof(device_t, config.output[0].screensaver.max_time_us) },
// { 21, false, UINT64, 7, offsetof(device_t, config.output[0].screensaver.idle_time_us) },
// { 22, false, UINT64, 7, offsetof(device_t, config.output[0].screensaver.max_time_us) },
/* Output B */
{ 40, false, UINT32, 4, offsetof(device_t, config.output[1].number) },
@ -31,13 +31,13 @@ const field_map_t api_field_map[] = {
{ 43, false, INT32, 4, offsetof(device_t, config.output[1].speed_y) },
{ 44, false, INT32, 4, offsetof(device_t, config.output[1].border.top) },
{ 45, false, INT32, 4, offsetof(device_t, config.output[1].border.bottom) },
{ 46, false, UINT8, 1, offsetof(device_t, config.output[1].os) },
// { 46, false, UINT8, 1, offsetof(device_t, config.output[1].os) },
{ 47, false, UINT8, 1, offsetof(device_t, config.output[1].pos) },
{ 48, false, UINT8, 1, offsetof(device_t, config.output[1].mouse_park_pos) },
{ 49, false, UINT8, 1, offsetof(device_t, config.output[1].screensaver.mode) },
{ 50, false, UINT8, 1, offsetof(device_t, config.output[1].screensaver.only_if_inactive) },
{ 51, false, UINT64, 7, offsetof(device_t, config.output[1].screensaver.idle_time_us) },
{ 52, false, UINT64, 7, offsetof(device_t, config.output[1].screensaver.max_time_us) },
// { 49, false, UINT8, 1, offsetof(device_t, config.output[1].screensaver.mode) },
// { 50, false, UINT8, 1, offsetof(device_t, config.output[1].screensaver.only_if_inactive) },
// { 51, false, UINT64, 7, offsetof(device_t, config.output[1].screensaver.idle_time_us) },
// { 52, false, UINT64, 7, offsetof(device_t, config.output[1].screensaver.max_time_us) },
/* Common config */
{ 70, false, UINT32, 4, offsetof(device_t, config.version) },
@ -54,7 +54,7 @@ const field_map_t api_field_map[] = {
{ 79, true, UINT32, 4, offsetof(device_t, _running_fw.checksum) },
{ 80, true, UINT8, 1, offsetof(device_t, keyboard_connected) },
{ 81, true, UINT8, 1, offsetof(device_t, switch_lock) },
// { 81, true, UINT8, 1, offsetof(device_t, switch_lock) },
{ 82, true, UINT8, 1, offsetof(device_t, relative_mouse) },
};

View File

@ -81,7 +81,7 @@ int32_t tud_msc_write10_cb(uint8_t lun, uint32_t lba, uint32_t offset, uint8_t *
global_state.fw.checksum = 0xffffffff;
/* Make sure nobody else touches the flash during this operation, otherwise we get empty pages */
global_state.fw.upgrade_in_progress = true;
// global_state.fw.upgrade_in_progress = true;
}
/* Update checksum continuously as blocks are being received */

View File

@ -59,92 +59,92 @@ void usb_host_task(device_t *state) {
tuh_task();
}
mouse_report_t *screensaver_pong(device_t *state) {
static mouse_report_t report = {0};
static int dx = 20, dy = 25;
// mouse_report_t *screensaver_pong(device_t *state) {
// static mouse_report_t report = {0};
// static int dx = 20, dy = 25;
/* Check if we are bouncing off the walls and reverse direction in that case. */
if (report.x + dx < MIN_SCREEN_COORD || report.x + dx > MAX_SCREEN_COORD)
dx = -dx;
// /* Check if we are bouncing off the walls and reverse direction in that case. */
// if (report.x + dx < MIN_SCREEN_COORD || report.x + dx > MAX_SCREEN_COORD)
// dx = -dx;
if (report.y + dy < MIN_SCREEN_COORD || report.y + dy > MAX_SCREEN_COORD)
dy = -dy;
// if (report.y + dy < MIN_SCREEN_COORD || report.y + dy > MAX_SCREEN_COORD)
// dy = -dy;
report.x += dx;
report.y += dy;
// report.x += dx;
// report.y += dy;
return &report;
}
// return &report;
// }
mouse_report_t *screensaver_jitter(device_t *state) {
const int16_t jitter_distance = 2;
static mouse_report_t report = {
.y = jitter_distance,
.mode = RELATIVE,
};
report.y = -report.y;
// mouse_report_t *screensaver_jitter(device_t *state) {
// const int16_t jitter_distance = 2;
// static mouse_report_t report = {
// .y = jitter_distance,
// .mode = RELATIVE,
// };
// report.y = -report.y;
return &report;
}
// return &report;
// }
/* Have something fun and entertaining when idle. */
void screensaver_task(device_t *state) {
const uint32_t delays[] = {
0, /* DISABLED, unused index 0 */
5000, /* PONG, move mouse every 5 ms for a high framerate */
10000000, /* JITTER, once every 10 sec is more than enough */
};
static int last_pointer_move = 0;
screensaver_t *screensaver = &state->config.output[BOARD_ROLE].screensaver;
uint64_t inactivity_period = time_us_64() - state->last_activity[BOARD_ROLE];
// /* Have something fun and entertaining when idle. */
// void screensaver_task(device_t *state) {
// const uint32_t delays[] = {
// 0, /* DISABLED, unused index 0 */
// 5000, /* PONG, move mouse every 5 ms for a high framerate */
// 10000000, /* JITTER, once every 10 sec is more than enough */
// };
// static int last_pointer_move = 0;
// screensaver_t *screensaver = &state->config.output[BOARD_ROLE].screensaver;
// uint64_t inactivity_period = time_us_64() - state->last_activity[BOARD_ROLE];
/* If we're not enabled, nothing to do here. */
if (screensaver->mode == DISABLED)
return;
// /* If we're not enabled, nothing to do here. */
// if (screensaver->mode == DISABLED)
// return;
/* System is still not idle for long enough to activate or screensaver mode is not supported */
if (inactivity_period < screensaver->idle_time_us || screensaver->mode > MAX_SS_VAL)
return;
// /* System is still not idle for long enough to activate or screensaver mode is not supported */
// if (inactivity_period < screensaver->idle_time_us || screensaver->mode > MAX_SS_VAL)
// return;
/* We exceeded the maximum permitted screensaver runtime */
if (screensaver->max_time_us
&& inactivity_period > (screensaver->max_time_us + screensaver->idle_time_us))
return;
// /* We exceeded the maximum permitted screensaver runtime */
// if (screensaver->max_time_us
// && inactivity_period > (screensaver->max_time_us + screensaver->idle_time_us))
// return;
/* If we're the selected output and we can only run on inactive output, nothing to do here. */
if (screensaver->only_if_inactive && CURRENT_BOARD_IS_ACTIVE_OUTPUT)
return;
// /* If we're the selected output and we can only run on inactive output, nothing to do here. */
// if (screensaver->only_if_inactive && CURRENT_BOARD_IS_ACTIVE_OUTPUT)
// return;
/* We're active! Now check if it's time to move the cursor yet. */
if (time_us_32() - last_pointer_move < delays[screensaver->mode])
return;
// /* We're active! Now check if it's time to move the cursor yet. */
// if (time_us_32() - last_pointer_move < delays[screensaver->mode])
// return;
mouse_report_t *report;
switch (screensaver->mode) {
case PONG:
report = screensaver_pong(state);
break;
// mouse_report_t *report;
// switch (screensaver->mode) {
// case PONG:
// report = screensaver_pong(state);
// break;
case JITTER:
report = screensaver_jitter(state);
break;
// case JITTER:
// report = screensaver_jitter(state);
// break;
default:
return;
}
// default:
// return;
// }
/* Move mouse pointer */
queue_mouse_report(report, state);
// /* Move mouse pointer */
// queue_mouse_report(report, state);
/* Update timer of the last pointer move */
last_pointer_move = time_us_32();
}
// /* Update timer of the last pointer move */
// last_pointer_move = time_us_32();
// }
/* Periodically emit heartbeat packets */
void heartbeat_output_task(device_t *state) {
/* If firmware upgrade is in progress, don't touch flash_cs */
if (state->fw.upgrade_in_progress)
return;
// if (state->fw.upgrade_in_progress)
// return;
if (state->config_mode_active) {
/* Leave config mode if timeout expired and user didn't click exit */
@ -191,40 +191,40 @@ void process_hid_queue_task(device_t *state) {
queue_try_remove(&state->hid_queue_out, &packet);
}
/* Task that handles copying firmware from the other device to ours */
void firmware_upgrade_task(device_t *state) {
if (!state->fw.upgrade_in_progress || !state->fw.byte_done)
return;
// /* Task that handles copying firmware from the other device to ours */
// void firmware_upgrade_task(device_t *state) {
// if (!state->fw.upgrade_in_progress || !state->fw.byte_done)
// return;
if (queue_is_full(&state->uart_tx_queue))
return;
// if (queue_is_full(&state->uart_tx_queue))
// return;
/* End condition, when reached the process is completed. */
if (state->fw.address > STAGING_IMAGE_SIZE) {
state->fw.upgrade_in_progress = 0;
state->fw.checksum = ~state->fw.checksum;
// /* End condition, when reached the process is completed. */
// if (state->fw.address > STAGING_IMAGE_SIZE) {
// state->fw.upgrade_in_progress = 0;
// state->fw.checksum = ~state->fw.checksum;
/* Checksum mismatch, we wipe the stage 2 bootloader and rely on ROM recovery */
if(calculate_firmware_crc32() != state->fw.checksum) {
flash_range_erase((uint32_t)ADDR_FW_RUNNING - XIP_BASE, FLASH_SECTOR_SIZE);
reset_usb_boot(1 << PICO_DEFAULT_LED_PIN, 0);
}
// /* Checksum mismatch, we wipe the stage 2 bootloader and rely on ROM recovery */
// if(calculate_firmware_crc32() != state->fw.checksum) {
// flash_range_erase((uint32_t)ADDR_FW_RUNNING - XIP_BASE, FLASH_SECTOR_SIZE);
// reset_usb_boot(1 << PICO_DEFAULT_LED_PIN, 0);
// }
else {
state->_running_fw = _firmware_metadata;
global_state.reboot_requested = true;
}
}
// else {
// state->_running_fw = _firmware_metadata;
// global_state.reboot_requested = true;
// }
// }
/* If we're on the last element of the current page, page is done - write it. */
if (TU_U32_BYTE0(state->fw.address) == 0x00) {
// /* If we're on the last element of the current page, page is done - write it. */
// if (TU_U32_BYTE0(state->fw.address) == 0x00) {
uint32_t page_start_addr = (state->fw.address - 1) & 0xFFFFFF00;
write_flash_page((uint32_t)ADDR_FW_RUNNING + page_start_addr - XIP_BASE, state->page_buffer);
}
// uint32_t page_start_addr = (state->fw.address - 1) & 0xFFFFFF00;
// write_flash_page((uint32_t)ADDR_FW_RUNNING + page_start_addr - XIP_BASE, state->page_buffer);
// }
request_byte(state, state->fw.address);
}
// request_byte(state, state->fw.address);
// }
void packet_receiver_task(device_t *state) {
uint32_t current_pointer

View File

@ -71,17 +71,17 @@ const uart_handler_t uart_handler[] = {
{.type = OUTPUT_SELECT_MSG, .handler = handle_output_select_msg},
/* Box control */
{.type = MOUSE_ZOOM_MSG, .handler = handle_mouse_zoom_msg},
// {.type = MOUSE_ZOOM_MSG, .handler = handle_mouse_zoom_msg},
{.type = KBD_SET_REPORT_MSG, .handler = handle_set_report_msg},
{.type = SWITCH_LOCK_MSG, .handler = handle_switch_lock_msg},
// {.type = SWITCH_LOCK_MSG, .handler = handle_switch_lock_msg},
{.type = SYNC_BORDERS_MSG, .handler = handle_sync_borders_msg},
{.type = FLASH_LED_MSG, .handler = handle_flash_led_msg},
{.type = GAMING_MODE_MSG, .handler = handle_toggle_gaming_msg},
// {.type = GAMING_MODE_MSG, .handler = handle_toggle_gaming_msg},
{.type = CONSUMER_CONTROL_MSG, .handler = handle_consumer_control_msg},
{.type = SCREENSAVER_MSG, .handler = handle_screensaver_msg},
// {.type = SCREENSAVER_MSG, .handler = handle_screensaver_msg},
/* Config */
{.type = WIPE_CONFIG_MSG, .handler = handle_wipe_config_msg},
// {.type = WIPE_CONFIG_MSG, .handler = handle_wipe_config_msg},
{.type = SAVE_CONFIG_MSG, .handler = handle_save_config_msg},
{.type = REBOOT_MSG, .handler = handle_reboot_msg},
{.type = GET_VAL_MSG, .handler = handle_api_msgs},
@ -91,7 +91,7 @@ const uart_handler_t uart_handler[] = {
/* Firmware */
{.type = REQUEST_BYTE_MSG, .handler = handle_request_byte_msg},
{.type = RESPONSE_BYTE_MSG, .handler = handle_response_byte_msg},
{.type = FIRMWARE_UPGRADE_MSG, .handler = handle_fw_upgrade_msg},
// {.type = FIRMWARE_UPGRADE_MSG, .handler = handle_fw_upgrade_msg},
{.type = HEARTBEAT_MSG, .handler = handle_heartbeat_msg},
{.type = PROXY_PACKET_MSG, .handler = handle_proxy_msg},

View File

@ -59,11 +59,11 @@ uint32_t calculate_firmware_crc32(void) {
* Flash and config functions
* ================================================== */
void wipe_config(void) {
uint32_t ints = save_and_disable_interrupts();
flash_range_erase((uint32_t)ADDR_CONFIG - XIP_BASE, FLASH_SECTOR_SIZE);
restore_interrupts(ints);
}
// void wipe_config(void) {
// uint32_t ints = save_and_disable_interrupts();
// flash_range_erase((uint32_t)ADDR_CONFIG - XIP_BASE, FLASH_SECTOR_SIZE);
// restore_interrupts(ints);
// }
void write_flash_page(uint32_t target_addr, uint8_t *buffer) {
/* Start of sector == first 256-byte page in a 4096 byte block */
@ -150,7 +150,7 @@ void request_byte(device_t *state, uint32_t address) {
.data32[0] = address,
.type = REQUEST_BYTE_MSG,
};
state->fw.byte_done = false;
// state->fw.byte_done = false;
queue_try_add(&global_state.uart_tx_queue, &packet);
}
@ -195,9 +195,9 @@ bool validate_packet(uart_packet_t *packet) {
const enum packet_type_e ALLOWED_PACKETS[] = {
FLASH_LED_MSG,
GET_VAL_MSG,
GET_ALL_VALS_MSG,
GET_ALL_VALS_MSG,
SET_VAL_MSG,
WIPE_CONFIG_MSG,
// WIPE_CONFIG_MSG,
SAVE_CONFIG_MSG,
REBOOT_MSG,
PROXY_PACKET_MSG,