Added namespace to project
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inc/Debug.h
42
inc/Debug.h
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@ -20,27 +20,33 @@
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#include "CPU.h"
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#include "CPU.h"
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#include "Memory.h"
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#include "Memory.h"
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class Debug: sc_core::sc_module {
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namespace riscv_tlm {
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public:
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Debug(CPU *cpu, Memory* mem);
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class Debug : sc_core::sc_module {
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~Debug() override;
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public:
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private:
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Debug(riscv_tlm::CPU *cpu, Memory *mem);
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static std::string compute_checksum_string(const std::string &msg);
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void send_packet(int m_conn, const std::string &msg);
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std::string receive_packet();
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void handle_gdb_loop();
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static constexpr size_t bufsize = 1024 * 8;
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~Debug() override;
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char iobuf[bufsize]{};
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int conn;
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CPU *dbg_cpu;
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Memory *dbg_mem;
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tlm::tlm_generic_payload dbg_trans;
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unsigned char pyld_array[128]{};
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std::unordered_set<uint32_t> breakpoints;
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};
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private:
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static std::string compute_checksum_string(const std::string &msg);
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void send_packet(int m_conn, const std::string &msg);
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std::string receive_packet();
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void handle_gdb_loop();
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static constexpr size_t bufsize = 1024 * 8;
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char iobuf[bufsize]{};
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int conn;
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riscv_tlm::CPU *dbg_cpu;
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Memory *dbg_mem;
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tlm::tlm_generic_payload dbg_trans;
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unsigned char pyld_array[128]{};
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std::unordered_set<uint32_t> breakpoints;
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};
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}
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#endif /* INC_DEBUG_H_ */
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#endif /* INC_DEBUG_H_ */
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